Category Prototypes

Survival Game Prototype

Survival Game Prototype Survival Game Prototype is a personal project where I developed a functional prototype of a survival game. It includes various mechanics such as a third-person character controller, inventory system, and base building. A notable feature of the…

Active Ragdoll Prototype

Active Ragdoll Prototype Active Ragdoll is a personal project where I developed a prototype of a dynamic ragdoll character controller, inspired by games like Human: Fall Flat and Gang Beasts. The prototype features an active ragdoll system that allows players…

Server-Auth. Player Movement

Server-Auth. Player Movement Server Authoritative Player Movement is a personal project where I developed a server-authoritative player controller using the Fishnet plugin. The project emphasizes implementing server-side validation for player movement, ensuring reliable and secure multiplayer interactions. My Role As…

Procedural Terrain Generator

Procedural Terrain Generator Procedural Terrain Generator is a personal project where I developed a terrain generation system using 2D Perlin noise and domain warping techniques. It allows for the creation of customizable and diverse terrains, including islands. My Role As…

Third-Person Shooter Controller

Third-Person Shooter Controller Third-Person Shooter Controller is a personal project where I developed a shooter controller prototype similar to games like PUBG and Fortnite. The prototype features responsive controls and procedural gun animations created using Unity’s animation rigging package. My…

Small Game Prototype

Small Game Prototype This is a personal puzzle game prototype developed in four days. The core gameplay involves controlling wagon chains with snake-like movement by dragging them across the screen to solve spatial challenges. I also built a custom level…